if I was to ever run a game in the Young Kingdoms again, I'd use the Elric! rules, with heavy borrowings from Elric of Melnibone for the setting, magic and cosmology. But the Elric of Melnibone game and its supplements do the best job of all the D100 versions of capturing that problematic "canon" of the Elric saga I alluded to above.īasically. MRQ2 is not a flavour of D100 I particularly enjoy: for all it fixes the IMO huge flaws of MRQ1, it does so by adding detail and intricacy in areas I no longer find such things satisfying. But, even in its re-packaged form of Stormbringer 5th edition in the early 2000's, it wasn't hugely accurate even to that portion of the saga.leaving aside the philosophical conundrum of "canon" for a series by an author who's fundamental approach is antithetical to the the sort of codification and coherence the notion of "canon" rests on. I am hugely fond of Elric! - it is pretty much my favourite incarnation of BRP, and it is mostly focused on the era of of the Elric saga (original early 1960's novellas up to circa 1980) that I actually enjoy I'm not a fan of the 1990's and more recent additions to the saga.
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